AppsinityAPPSINITY
Payments and payouts

Refund policy

Because Appsinity charges nothing for a download, there is no Appsinity refund to request. The full policy text lives at appsinity.com/refund-policy; this page explains what it means for a developer.

Open Appsinity Studio

What the store can and cannot refund

TransactionWho can refund it
A download from a listingNobody — it costs nothing
A purchase inside your buildYou, through your processor
A payout Appsinity sent youNot a refund; a correction, via support
An ad-related chargeNot applicable — advertising earns money, it does not bill
Note: A player who emails [email protected] asking for a refund on a free download is usually confused about a charge made by your app. Expect to be forwarded the question.

Writing your own refund policy

A clear policy reduces reports: the Broken app or game reason on the report dialog is what players press when they have nowhere else to go.

  • State the window in days, and whether it applies to consumables.
  • Say how to request one and where the money comes from.
  • Cover a broken download explicitly: what happens when the file they got does not run.
  • Give a contact that is monitored.
  • Keep it reachable from inside the app, not only from the listing.

When a download is genuinely wrong

A listing pointing at the wrong file, an unsigned Windows build blocked by SmartScreen, or an Android package served to a PC are all defects on the Appsinity side of the chain. Report them to [email protected] with the slug and the observed file.

Watch out: There is no automatic repair. A listing with a broken build keeps serving the broken build until the listing is saved again.

Frequently asked questions

Can Appsinity refund a purchase I made inside a game?

No — it has no record of it. Ask the developer.

Do I owe refunds if I sell nothing?

No. But a stated policy still helps conversion, because players ask.

Does a refund affect my rating?

How you handle the request does, far more than the refund itself.

Need help?

Developer publishing support: [email protected]
General support: [email protected]
Partnerships: [email protected]