AppsinityAPPSINITY
Guides and support

Common errors

These strings come from the shipped code, not from a guess list. Find yours in the table, apply the fix, and if nothing matches, the message text is exactly what support needs.

Open Appsinity Studio

Sign-in and session

You seeIt meansFix
Email or password is incorrectEither half is wrong; deliberately indistinguishableCheck the address first, then reset
Sign in again firstNo bearer header reached the APISign in; confirm the request sends Authorization
Invalid sessionToken present but failed verificationLog out and back in; the token is thirty days old at most
Code expired. Please request a new one.The OTP is past ten minutesResend and paste it promptly
Invalid verification codeDigits wrong, or an older mail's codeUse the newest email only
Password must be at least 6 charactersRegistration inputSix or more
An account with this email already existsAddress takenSign in or reset
Signing in loops after a refreshToken cleared or expired mid-sessionComplete the OTP step; a hard refresh first
Stale dashboard behaviour after an updateCached bundleHard refresh; store HTML can be edge-cached a day
Watch out: There is no server-side revocation. If you suspect a token leaked, change the password and sign out on every machine you used; the outstanding token still lives out its thirty days.

Uploads

You seeIt meansFix
Sign in again before uploading.No token in local storage when the sheet openedRe-authenticate, then retry the file
File too large (X GB). Max 5.00 GB.The browser client's ceiling checkSplit assets or rebuild lighter
Blocked file type: .exeThe extension is denied outrightPackage it in a ZIP
Presign API failed (401).Worker rejected the sessionSign in again
Presign API failed (400).Payload missing gameId or appIdUpload from the correct listing
File is too large for this upload category.Worker-side ceiling, authoritativeapp-media is 250 MiB, not 5 GiB
App media must be an image or MP4 video.Wrong media extensionpng, jpg, jpeg, webp or mp4
Game web uploads cannot be APK or AAB files.Android binary in the web sheetUse the build category
Progress bar starts and never movesThe presigned PUT is blocked in flightLarge PUTs are commonly killed by a corporate proxy
Upload succeeds, URL 404sThe stored URL is missing /public/Rebuild the URL as storage.appsinity.com/public/<key>
Direct MinIO PUT failed (503).Object storage unavailableBack off and retry; the presign is still valid
Note: The signed PUT lasts three hours. A file that fails near the end is usually an expired URL, and a fresh presign is cheap; do not retry the old one.

Signing and releases

You seeIt meansFix
Failed to fetch when you press SignThe synchronous call crossed the gateway's sixty-second timeoutThe job usually finished; poll the listing for signingStatus
A 504 on the sign requestSame event with a real status codeDo not resubmit; wait and re-read
Signing never startsOnly .aab and .apk are eligibleA ZIP or web build has nothing to sign
App id requiredThe build route got no identifierSend it from the listing's own sheet
App not foundWrong identifier or a deleted listingCheck the slug
A version shows unsigned after a whileThe signer polls every thirty seconds and may have failed on that objectRe-trigger once, then report with the object key
Installed build cannot upgrade in placeVersion code did not increaseBump it in the build, not in Studio
Watch out: A timed-out request and a failed request look identical in the browser. The listing record is the truth, so always confirm state before re-signing.

Listing and store

You seeIt meansFix
Checklist row reads Not startedRequired fields for that section are missingPrivacy needs a policy URL and both attestations
Listing saved but nothing appears in searchStatus is not publishedOr it is still a pre-registration row
Download button greyed outDownloads are disabled or the target does not match the visitorCheck the platform targets
Will not install on your deviceAn Android-only listing opened from desktopAdd a web or desktop target, or accept the label
Age badge shows 3+ you never choseNo content declaration existsComplete the rating form
This domain is already connected to another page.A custom domain collisionDisconnect it from the other page first
Only the workspace owner can manage membersYou are not the ownerAsk the owner to invite
You cannot invite yourselfInvite address equals your addressInvite a different email
Analytics show nothing after launchEvents need trafficConfirm your own view was recorded as a visit
Not available: A listing that is correct but invisible is almost always a status problem, not a caching problem. Read the status field first, see Store visibility and status.

Desktop client and downloads

You seeIt meansFix
A game will not launch from the libraryThe installed directory is corrupt or incompleteDelete %LOCALAPPDATA%\Appsinity\library\<slug> and reinstall
Installer runs, game absentThe release was an installer-only archiveShip the game directory inside the ZIP
The client is still in the tray after CloseClose hides to tray by designQuit from the tray icon
A Windows download link 404sThe published file name carries a versionPoint at the real object key, not a generic name
No 32-bit installer existsOnly the current Electron target is builtShip the 64-bit release
Note: The client browses the store; it never publishes. Someone saying they cannot upload "from the Studio app" means the browser dashboard, see Desktop client.

Frequently asked questions

My error is not in these tables.

Copy the exact sentence, the endpoint or screen, and the listing identifier, then send it to support. These strings are unique enough to trace.

Should I retry a failed upload?

Re-presign first and retry once. Retrying the same signed URL after an expiry or a 503 is what turns one failure into ten.

Why does the same message appear for wrong email and wrong password?

Deliberately. Distinguishing them turns the login form into an address verifier.

Is there a status page?

No. There is no incident feed and no uptime page; a platform-wide problem is discovered through support volume.

Need help?

Developer publishing support: [email protected]
General support: [email protected]
Partnerships: [email protected]